Raid

Raid opens at account level 25 and calls the whole realm to war against ancient titans. Strike the beast, add your strength to the kingdom's assault, and claim Raid Tokens and Mastery Books when the dust settles.

Raid Fronts

Arcane Heroes 2 Chaos Titan raid artwork
Darkness Raid

Necropolis Of Despair

In the Necropolis Of Despair, the Chaos Titan rises beneath a sky of ash and ruin. This tyrant shrugs off much of a warrior's steel, so clever bands lean on curses, control, and mixed forms of damage to bring it low.

  • Boss Chaos Titan
  • Affinity Darkness
  • Battle Trait Resists physical damage
  • Boss Health Vast enough for the whole realm to join the hunt
Arcane Heroes 2 Light Titan raid artwork
Light Raid

Bastion Of Eternity

The Bastion Of Eternity shelters the Light Titan, a radiant giant whose warding light blunts much of a mage's power. Martial warbands find cleaner openings here, while spellcasters must rely on timing and support to break through.

  • Boss Light Titan
  • Affinity Light
  • Battle Trait Resists mystical damage
  • Boss Health Vast enough for the whole realm to join the hunt

How Raid Works

  • The raid gates open at account level 25.
  • Both titans may be challenged during the same season, and each one keeps its own tally of your deeds.
  • You receive 3 entries for each raid twice per day, giving you 6 entries for each titan before the season closes.
  • Every blow you land adds to your standing, and the bravest raiders rise higher on the board.
  • Each titan bears enough strength and vitality for the whole realm to take part in the hunt.
  • The spoils are granted only after the monster finally falls.

Per-Run and Bonus Rewards

  • Raid battles award Raid Tokens, the coin of great hunts.
  • These tokens may be traded for summoning prizes, Ambusher gear pieces, Soul Shards, and other war spoils.
  • The highest places on the board also earn Mastery Books, rising from Rare to Legendary rewards.