Items
Items fuel every campaign, from common coin and faction sigils to the scrolls that call new champions into service.
Currencies
These currencies keep the kingdoms in motion, paying for summons, research, raids, and the many bargains of war.
Gold
The realm's standard coin, spent on countless upgrades, reinforcements, and everyday dealings.
Diamonds
Rare gemstones reserved for prized offers, swift progression, and the most coveted wares.
Token of Victory
A combat token claimed in the arena and exchanged for rewards worthy of proven contenders.
Raid Token
A raid-forged token earned from great battles and spent on spoils tied to raid progression.
Ancient Coin
A weathered coin from an older age, still sought by traders who deal in relics and forgotten power.
Guild
A guild-bound mark used to strengthen the bonds and rewards earned through allied effort.
Loyalty
A token of continued service, gathered over time and traded for enduring rewards.
Radiant Sigil
A sigil of holy power used to unlock the deeper lore and battle arts of the Light faction.
Umbral Sigil
A shadow-marked sigil spent to uncover the darker doctrines and studies of the Darkness faction.
Summoning Scrolls
Each scroll draws from a different well of fate, calling champions of rising rarity into your warband.
Summoning Scroll
A basic scroll that most often calls Common heroes, with a small chance to summon Uncommon champions.
Uncommon Summoning Scroll
A stronger scroll that chiefly summons Uncommon heroes, with a chance to reveal Rare talent.
Rare Summoning Scroll
A battle-forged scroll that favors Rare heroes, though it may also bring forth an Epic champion.
Epic Summoning Scroll
An exalted scroll that usually calls Epic heroes, with a narrow path toward Legendary power.
Legendary Summoning Scroll
A high relic of summoning that favors Legendary heroes and may, on rare fortune, call a Mythical one.