Hero profile

Mage

Mage is a common Neutral human spellcaster who channels ranged mystical power from the back line. Its signature abilities include Magical Blast, Magical Sphere, and Overpower.

Mage unit portrait
AffinityNeutral
ClassSpellcaster
RarityCommon
RaceHuman
Damage TypeRanged Mystical
Battle RatingBR: 7,421
AcquisitionSummoning Scrolls.

Traits

  • Spellcaster: Masters of arcane arts, Spellcasters wield devastating magic from a distance, influencing elements and supporting allies with mystical abilities.
  • Neutral: Forged beyond the pull of primordial forces, Neutral units stand outside the struggle of Light and Darkness. They deal and receive standard damage against all affinities, unaffected by elemental advantage or weakness.
  • Human: Versatile and adaptable beings with short lifespans, excelling in forming social connections and mastering various skills. Versatility: Humans are highly adaptable to various environments and situations, allowing them to thrive in diverse circumstances. All Stats +2% Short Lifespan: Human lifespan is shorter compared to other races, leading to a sense of urgency and mortality. Base Hp -10%
  • Mystical: Uses the power of magic and spells
  • Ranged: Ranged hero

Max Native Stats

Health3335
Attack1295
Defense835
Luck19.82
Strength2.605
Initiative137.31
Agility5.503
Endurance0.741
Intelligence16.222

Abilities

Magical Blast

Attack with 1295 power

No upgrades available

Magical Sphere

Attack with 1619 power

Cooldown 2 turns

No upgrades available

Overpower

100% chance to apply Overpower for 1 turn

Keep Turn

Self buff, Cooldown 3 turns

No upgrades available

Concentration

Gets an extra turn 10% chance

Passive

No upgrades available

Wisdom

+5% Attack

Passive

No upgrades available