Bloodbound Inquisitor
Bloodbound Inquisitor is a Mythical Darkness undead assassin who builds lethal pressure through Bleed, execution damage, and relentless follow-through.

| Affinity | Darkness |
|---|---|
| Class | Assassin |
| Rarity | Mythical |
| Race | Undead |
| Damage Type | Melee Physical |
| Battle Rating | BR: 14,842 |
| Acquisition | Top-end summoning sources, primarily the Mythical outcome from Legendary Summoning Scrolls. |
Traits
- Assassin: Swift and stealthy, Assassins excel in precision strikes and evasion, navigating the shadows to eliminate targets with lethal efficiency.
- Darkness: Deal 15% more damage to Light-affinity enemies.
- Undead: Immune to poison and bleed, but cannot be healed and receives 50% more Burn damage.
- Physical: Uses physical power and weapons.
- Melee: Close-combat hero.
Max Native Stats
| Health | 18,106 |
|---|---|
| Attack | 6,458 |
| Defense | 4,732 |
| Luck | 41.267 |
| Strength | 4.679 |
| Initiative | 617.6 |
| Agility | 18.891 |
| Endurance | 2.392 |
| Intelligence | 27.611 |
Abilities
Sanguine Strike
Attack with 6,458 power.
60% chance to apply Bleed for 1 turn.
- Lv. 2–3: +10% attack power
- Lv. 4–5: increased effect chance
Sanguine Judgment
Attack with 9,687 power.
Deals +100% damage versus heroes with Bleed. Cooldown: 3 turns.
- Lv. 2–3: +10% attack power
- Lv. 4: -1 cooldown
- Lv. 5: +20% attack power
Marked for Redemption
Marks an enemy for death, preventing health recovery for 1 turn.
Cooldown: 5 turns.
- Lv. 2–4: +1 effect duration
- Lv. 5: -1 cooldown
Blood Oath
50% chance to gain an extra turn on a kill, restore 30% of damage as health, and restore 10% of damage as health for allies.
Passive.
- Lv. 2–4: +2.5% effect power
- Lv. 5: +50% effect chance
Bloodthirst
50% chance to assist an ally’s critical attack, except for Undead and Demons.
Grants +15% Initiative. Passive.
- Lv. 2–4: +5% effect chance
- Lv. 5: +10% effect chance